Combat Tests
This section contains tests related to the combat system in the Commander format, focusing on both the standard combat rules and Commander-specific interactions.
Subsections
Edge Cases
Tests for complex and edge case combat scenarios, including Commander-specific interactions and intricate card combinations.
Phasing
Tests related to phasing effects during combat, including their impact on attackers, blockers, and combat damage.
Pump Spells
Tests for combat interactions with pump spells and other power/toughness modifying effects that occur during combat.