Combat Phasing Tests
This section contains tests for phasing effects during combat in the Commander format.
Tests
Phasing During Combat
Tests for how phasing effects interact with various stages of combat, including:
- Attackers phasing out after being declared
- Blockers phasing out after being declared
- Permanents with combat-relevant abilities phasing out
- Phasing effects on auras and equipment attached to creatures in combat
- Phasing and combat damage
- Phasing interaction with combat triggers
These tests ensure that the complex rules interactions between phasing and combat are handled correctly within the game engine.