Combat Edge Cases Tests

This section contains tests for complex and edge case scenarios in the combat system that are specific to the Commander format.

Tests

Commander-Specific Interactions

Tests for combat mechanics that interact with Commander-specific rules, such as:

  • Commander damage tracking
  • Combat abilities on Commander cards
  • Commander-specific combat triggers

Complex Interactions

Tests for intricate card combinations and rules interactions during combat, including:

  • Multiple blocking and damage assignment
  • Replacement effects during combat
  • Unusual attack and block restrictions
  • Multiple combat phases
  • Layer system interactions affecting combat