Special Rules Tests
This section contains tests related to the special rules and mechanics unique to the Commander format.
Tests
Commander-Specific Rules Tests
Tests for the implementation of Commander-specific rules, including:
- Color identity restrictions
- Commander damage tracking
- Command zone mechanics
- Commander tax
- Commander replacement effects
- Partner and Background mechanics
- Commander ninjutsu
- Commander death triggers
These tests ensure that the unique rules of Commander are properly implemented and function correctly within the game engine.