Special Rules Tests

This section contains tests related to the special rules and mechanics unique to the Commander format.

Tests

Commander-Specific Rules Tests

Tests for the implementation of Commander-specific rules, including:

  • Color identity restrictions
  • Commander damage tracking
  • Command zone mechanics
  • Commander tax
  • Commander replacement effects
  • Partner and Background mechanics
  • Commander ninjutsu
  • Commander death triggers

These tests ensure that the unique rules of Commander are properly implemented and function correctly within the game engine.