Game Mechanics

This section covers the core game mechanics specific to the Commander format implementation.

Contents

The game mechanics section defines how the Commander format's unique rules are implemented and enforced within our game engine, including:

  • Commander-specific state tracking
  • Unique state-based actions like commander damage checks
  • Special triggered abilities for command zone interactions
  • Format-specific mechanics like Lieutenant and Partner triggers
  • Handling multiple player elimination and game completion
  • Randomized mechanics like coin flips and dice rolls

These mechanics build on the foundational Magic: The Gathering rules while incorporating the unique aspects of the Commander format. The implementation is designed to be both accurate to the official rules and performant for multiplayer gameplay.